getLatentEventHandles
Client-side
Server-side
Shared
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Gets the currently queued latent events. The last one in the table is always the latest event queued. Each returned handle can be used with getLatentEventStatus or cancelLatentEvent
Syntax
getLatentEventHandles ( )Code Examples
server
This command is triggering an latent-event to server, and if you write the command again and the trigger still didn't end then you have to wait.
-- CLIENT SIDE:
local lastTriggerd = false
addCommandHandler("trigger",function() local triggers = getLatentEventHandles() -- get all latent events if triggers[lastTriggerd] then -- you can use (getLatentEventStatus) too! outputChatBox("Wait until the trigger ("..lastTriggerd..") ends!",255,0,0) return end triggerLatentServerEvent("LatentEventsCheck",20000,resourceRoot,localPlayer) lastTriggerd = #getLatentEventHandles() -- set the lastTriggerd with the id for last event triggerdend)
-- SERVER SIDE:
addEvent("LatentEventsCheck",true)addEventHandler("LatentEventsCheck",root,function (thePlayer) outputChatBox("Latent trigger done from: " .. getPlayerName(thePlayer), root,math.random(255),0,0)end)