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getWaveHeight

Client-side
Server-side
Shared

Pair: setWaveHeight

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This function returns the current wave height.

Syntax

getWaveHeight ( )

Code Examples

server

This example changes the wave height to the given amount.

function scriptWave ( thePlayer, command, height )
local oldHeight = getWaveHeight()
height = tonumber ( height )
success = setWaveHeight ( height )
if ( success ) then
outputChatBox ( "The old wave height was: " .. oldHeight .. "; " .. getPlayerName ( thePlayer ) .. " set it to: " .. height )
else
outputChatBox ( "Invalid number." )
end
end
addCommandHandler ( "setwave", scriptWave )