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setObjectScale

Client-side
Server-side
Shared

Pair: getObjectScale

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This function changes the visible size of an object.

Note

setObjectScale does not affect the collision models for the object, as such is unsuitable for use for interaction with players, vehicles or other objects.

Syntax

setObjectScale ( )

Code Examples

server
-- Get the position of the player
local x, y, z = getElementPosition(localPlayer)
-- Create the object
local antennaObject = createObject(1595, x + 2, y, z)
if antennaObject then -- If it was created
-- Set the scale to half the normal scale
setObjectScale(antennaObject, 0.5)
-- Remove the collision
setElementCollisionsEnabled(antennaObject, false)
end