setWeaponState | Multi Theft Auto: Wiki Skip to content

setWeaponState

Client-side
Server-side
Shared

Pair: getWeaponState

This page is incomplete! Help wanted!

Please finish this page using the corresponding Old Wiki article.
Go to Contribution guidelines for more information.


This function sets a custom weapon's state.

Syntax

setWeaponState ( )

Code Examples

client
addEventHandler("onClientResourceStart", resourceRoot,
function()
local wep = createWeapon("m4", 0, 0, 4)
setWeaponState(wep, "firing")
end
)

See Also