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textItemSetPosition

Client-side
Server-side
Shared

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This function allows the setting of the position of a text item.

Syntax

textItemSetPosition ( )

Code Examples

server

This example creates a text item 'myTextItem' only if the text item 'otherTextItem' is not in the same position, to prevent overlap. If it is in the same position, then it moves it down.

myDisplay = textCreateDisplay ( ) -- create a text display
textDisplayAddObserver ( myDisplay, myPlayer ) -- make it visible to the player
x,y = textItemGetPosition ( otherTextItem ) -- get the position of 'otherTextItem'
if ( x == 0.5 ) and ( y == 0.5 ) then -- if the x and y of the text item are in the middle
textItemSetPosition ( otherTextItem, 0.5, 0.6 ) -- move otherTextItem down
end
myTextItem = textCreateTextItem ( "Hello world!", 0.5, 0.5 ) -- create a new text item in the middle saying "Hello world"
textDisplayAddText ( myDisplay, myTextItem ) -- and add it to the text display