setVehicleFuelTankExplodable
Client-side
Server-side
Shared
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This function changes the 'explodable state' of a vehicle's fuel tank, which toggles the ability to blow the vehicle up by shooting the tank. This function will have no effect on vehicles with tanks that cannot be shot in single player.
Syntax
setVehicleFuelTankExplodable ( )Code Examples
server
This example will make vehicles' fuel tanks explodable for 10 seconds after they're entered.
-- create a table to keep track of vulnerable vehicles-- so we don't set the state-reset timer twice when reentering a vulnerable vehiclelocal isVulnerable = {}
-- this function makes a vehicle vulnerable and sets a timer to unset it in 10 secondsfunction setVehicleVulnerable ( theVehicle, enteredSeat ) -- we'll ignore vehicles that are already vulnerable. if not isVulnerable[theVehicle] then -- if they're getting into the driver seat if enteredSeat == 0 then -- make the fuel tank explodable setVehicleFuelTankExplodable ( theVehicle, true ) -- flag this vehicle as vulnerable isVulnerable[theVehicle] = true -- make it non vulnerable in 10 seconds setTimer ( unsetVehicleVulnerable, 10000, 1, theVehicle ) end endend
-- this function makes a vehicle not vulnerablefunction unsetVehicleVulnerable ( theVehicle ) -- make the fuel tank unexplodable setVehicleFuelTankExplodable ( theVehicle, false ) -- remove the vulnerable flag isVulnerable[theVehicle] = nilend
-- add the 'makeVehicleVulnerable' function as a handler for "onPlayerVehicleEnter"addEventHandler ( "onPlayerVehicleEnter", root, setVehicleVulnerable )See Also
Vehicle Functions
- addVehicleSirens
- addVehicleUpgrade
- areVehicleLightsOn
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getHeliBladeCollisionsEnabled
- getModelHandling
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getVehicleAdjustableProperty
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleComponentPosition
- getVehicleComponentRotation
- getVehicleComponents
- getVehicleComponentScale
- getVehicleComponentVisible
- getVehicleController
- getVehicleCurrentGear
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleDummyPosition
- getVehicleEngineState
- getVehicleEntryPoints
- getVehicleGravity
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleIdleRespawnDelay
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelDummyDefaultPosition
- getVehicleModelDummyPosition
- getVehicleModelExhaustFumesPosition
- getVehicleModelFromName
- getVehicleModelWheelSize
- getVehicleName
- getVehicleNameFromModel
- getVehicleNitroCount
- getVehicleNitroLevel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleRespawnDelay
- getVehicleRespawnPosition
- getVehicleRespawnRotation
- getVehicleRotorSpeed
- getVehicleRotorState
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehiclesOfType
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgrades
- getVehicleUpgradeSlotName
- getVehicleVariant
- getVehicleWheelFrictionState
- getVehicleWheelScale
- getVehicleWheelStates
- isTrainChainEngine
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleNitroActivated
- isVehicleNitroRecharging
- isVehicleOnGround
- isVehicleRespawnable
- isVehicleSmokeTrailEnabled
- isVehicleTaxiLightOn
- isVehicleWheelOnGround
- isVehicleWindowOpen
- removeVehicleSirens
- removeVehicleUpgrade
- resetVehicleComponentPosition
- resetVehicleComponentRotation
- resetVehicleComponentScale
- resetVehicleDummyPositions
- resetVehicleExplosionTime
- resetVehicleIdleTime
- respawnVehicle
- setHeliBladeCollisionsEnabled
- setModelHandling
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setVehicleAdjustableProperty
- setVehicleColor
- setVehicleComponentPosition
- setVehicleComponentRotation
- setVehicleComponentScale
- setVehicleComponentVisible
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleDummyPosition
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleGravity
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleIdleRespawnDelay
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleModelDummyPosition
- setVehicleModelExhaustFumesPosition
- setVehicleModelWheelSize
- setVehicleNitroActivated
- setVehicleNitroCount
- setVehicleNitroLevel
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleRespawnDelay
- setVehicleRespawnPosition
- setVehicleRespawnRotation
- setVehicleRotorSpeed
- setVehicleRotorState
- setVehicleSirens
- setVehicleSirensOn
- setVehicleSmokeTrailEnabled
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelScale
- setVehicleWheelsRotation
- setVehicleWheelStates
- setVehicleWindowOpen
- spawnVehicle
- spawnVehicleFlyingComponent
- toggleVehicleRespawn
Vehicle Events
- onClientTrailerAttach
- onClientTrailerDetach
- onClientVehicleCollision
- onClientVehicleDamage
- onClientVehicleEnter
- onClientVehicleExit
- onClientVehicleExplode
- onClientVehicleNitroStateChange
- onClientVehicleRespawn
- onClientVehicleStartEnter
- onClientVehicleStartExit
- onClientVehicleWeaponHit
- onTrailerAttach
- onTrailerDetach
- onVehicleDamage
- onVehicleEnter
- onVehicleExit
- onVehicleExplode
- onVehicleRespawn
- onVehicleStartEnter
- onVehicleStartExit