setVehicleRotorState
Client-side
Server-side
Shared
Pair: getVehicleRotorState
This page is incomplete! Help wanted!
Please finish this page using the corresponding Old Wiki article.
Go to Contribution guidelines for more information.
Turns the rotor on/off for an plane or helicopter. A vehicle with the rotor turned off cannot hover in the air.
Note
The function should not be confused with setVehicleEngineState .
Syntax
setVehicleRotorState ( )Code Examples
client
This example code will add a command called '/rotorstart' that will either shut your vehicle's rotors off or start them up again. Do note that once rotors are stopped you will simply fall from the sky.
function rotorStartStop() -- We need to check if the player is in a vehicle, and whether or not it is a plane or helicopter local vehicle = getPedOccupiedVehicle(localPlayer) if (not vehicle or (getVehicleType(vehicle) ~= "Helicopter" and getVehicleType(vehicle) ~= "Plane")) then outputChatBox("You are not in a plane or helicopter!", 255, 0, 0) return false end -- Set the rotor state depending on previous state and give a message local rotorState = getVehicleRotorState(vehicle) if (rotorState) then setVehicleRotorState(vehicle, false) outputChatBox("Your vehicle's rotor has been stopped, you will now drop out of the sky!", 255, 0, 0) else setVehicleRotorState(vehicle, true) outputChatBox("Your vehicle's rotor has been started up, fly away!", 0, 255, 0) endendaddCommandHandler("rotorstart", rotorStartStop) -- Add our command handlerSee Also
Vehicle Functions
- addVehicleSirens
- addVehicleUpgrade
- areVehicleLightsOn
- attachTrailerToVehicle
- blowVehicle
- createVehicle
- detachTrailerFromVehicle
- fixVehicle
- getHeliBladeCollisionsEnabled
- getModelHandling
- getOriginalHandling
- getTrainDirection
- getTrainPosition
- getTrainSpeed
- getVehicleAdjustableProperty
- getVehicleColor
- getVehicleCompatibleUpgrades
- getVehicleComponentPosition
- getVehicleComponentRotation
- getVehicleComponents
- getVehicleComponentScale
- getVehicleComponentVisible
- getVehicleController
- getVehicleCurrentGear
- getVehicleDoorOpenRatio
- getVehicleDoorState
- getVehicleDummyPosition
- getVehicleEngineState
- getVehicleEntryPoints
- getVehicleGravity
- getVehicleHandling
- getVehicleHeadLightColor
- getVehicleIdleRespawnDelay
- getVehicleLandingGearDown
- getVehicleLightState
- getVehicleMaxPassengers
- getVehicleModelDummyDefaultPosition
- getVehicleModelDummyPosition
- getVehicleModelExhaustFumesPosition
- getVehicleModelFromName
- getVehicleModelWheelSize
- getVehicleName
- getVehicleNameFromModel
- getVehicleNitroCount
- getVehicleNitroLevel
- getVehicleOccupant
- getVehicleOccupants
- getVehicleOverrideLights
- getVehiclePaintjob
- getVehiclePanelState
- getVehiclePlateText
- getVehicleRespawnDelay
- getVehicleRespawnPosition
- getVehicleRespawnRotation
- getVehicleRotorSpeed
- getVehicleRotorState
- getVehicleSirenParams
- getVehicleSirens
- getVehicleSirensOn
- getVehiclesOfType
- getVehicleTowedByVehicle
- getVehicleTowingVehicle
- getVehicleTurretPosition
- getVehicleType
- getVehicleUpgradeOnSlot
- getVehicleUpgrades
- getVehicleUpgradeSlotName
- getVehicleVariant
- getVehicleWheelFrictionState
- getVehicleWheelScale
- getVehicleWheelStates
- isTrainChainEngine
- isTrainDerailable
- isTrainDerailed
- isVehicleBlown
- isVehicleDamageProof
- isVehicleFuelTankExplodable
- isVehicleLocked
- isVehicleNitroActivated
- isVehicleNitroRecharging
- isVehicleOnGround
- isVehicleRespawnable
- isVehicleSmokeTrailEnabled
- isVehicleTaxiLightOn
- isVehicleWheelOnGround
- isVehicleWindowOpen
- removeVehicleSirens
- removeVehicleUpgrade
- resetVehicleComponentPosition
- resetVehicleComponentRotation
- resetVehicleComponentScale
- resetVehicleDummyPositions
- resetVehicleExplosionTime
- resetVehicleIdleTime
- respawnVehicle
- setHeliBladeCollisionsEnabled
- setModelHandling
- setTrainDerailable
- setTrainDerailed
- setTrainDirection
- setTrainPosition
- setTrainSpeed
- setVehicleAdjustableProperty
- setVehicleColor
- setVehicleComponentPosition
- setVehicleComponentRotation
- setVehicleComponentScale
- setVehicleComponentVisible
- setVehicleDamageProof
- setVehicleDoorOpenRatio
- setVehicleDoorState
- setVehicleDoorsUndamageable
- setVehicleDummyPosition
- setVehicleEngineState
- setVehicleFuelTankExplodable
- setVehicleGravity
- setVehicleHandling
- setVehicleHeadLightColor
- setVehicleIdleRespawnDelay
- setVehicleLandingGearDown
- setVehicleLightState
- setVehicleLocked
- setVehicleModelDummyPosition
- setVehicleModelExhaustFumesPosition
- setVehicleModelWheelSize
- setVehicleNitroActivated
- setVehicleNitroCount
- setVehicleNitroLevel
- setVehicleOverrideLights
- setVehiclePaintjob
- setVehiclePanelState
- setVehiclePlateText
- setVehicleRespawnDelay
- setVehicleRespawnPosition
- setVehicleRespawnRotation
- setVehicleRotorSpeed
- setVehicleRotorState
- setVehicleSirens
- setVehicleSirensOn
- setVehicleSmokeTrailEnabled
- setVehicleTaxiLightOn
- setVehicleTurretPosition
- setVehicleVariant
- setVehicleWheelScale
- setVehicleWheelsRotation
- setVehicleWheelStates
- setVehicleWindowOpen
- spawnVehicle
- spawnVehicleFlyingComponent
- toggleVehicleRespawn
Vehicle Events
- onClientTrailerAttach
- onClientTrailerDetach
- onClientVehicleCollision
- onClientVehicleDamage
- onClientVehicleEnter
- onClientVehicleExit
- onClientVehicleExplode
- onClientVehicleNitroStateChange
- onClientVehicleRespawn
- onClientVehicleStartEnter
- onClientVehicleStartExit
- onClientVehicleWeaponHit
- onTrailerAttach
- onTrailerDetach
- onVehicleDamage
- onVehicleEnter
- onVehicleExit
- onVehicleExplode
- onVehicleRespawn
- onVehicleStartEnter
- onVehicleStartExit