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getCamera

Client-side
Server-side
Shared

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This function returns an element that corresponds to the game camera

Note

Using attachElements with the camera and the main player can interfere with movement

Note

Using setElementPosition/Rotation/Matrix on the camera element will automatically clear any target set with setCameraTarget

Syntax

getCamera ( )

Code Examples

client

This example attaches (fixes) the camera to a vehicle.

local cam = getCamera()
setElementPosition( cam, 0,0,0 ) -- Clear camera target
local myVehicle = getPedOccupiedVehicle(localPlayer)
attachElements( cam, myVehicle, 0,-4,2, -20,0,0 )