getCameraViewMode
Client-side
Server-side
Shared
Pair: setCameraViewMode
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This function allows you to get the active camera view modes. This indicates at what distance the camera will follow the player or vehicle.
Syntax
getCameraViewMode ( )Code Examples
client
This example tells the player their current camera view when they change it
function onPlayerSpawn(theSpawnpoint) currentCam("fire") -- start a repeating checkendaddEventHandler("onClientPlayerSpawn", root, onPlayerSpawn)
function currentCam(key) if (getControlState(key)) then local vehicleMode, pedMode = getCameraViewMode() outputChatBox("Your current cam view is: " .. vehicleMode .. ".") endend