shakeCamera
Client-side
Server-side
Shared
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This function allows you to trigger camera shake effect (just like explosion does).
Note
The camera shaking duration depends on the force. High values can result in very long durations
Syntax
shakeCamera ( )Code Examples
client
This example allows you to constantly trigger camera shake effect in center of the map, the closer you are to center the stronger effect will be.
local shakeStrength = 1.4 -- define strength of the camera shakelocal shakePosX, shakePosY, shakePosZ = 0, 0, 3 -- define position where camera shake would happen
function triggerCameraShake() shakeCamera(shakeStrength, shakePosX, shakePosY, shakePosZ) -- trigger camera shakeendsetTimer(triggerCameraShake, 100, 0) -- call this function indefinitely, every 100 ms