getValidPedModels
Client-side
Server-side
Shared
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This function returns all valid ped models. The syntax is different for server and client sides.
Syntax
getValidPedModels ( )Code Examples
server
This example will check if the specified skin ID is a valid skin via a command.
function isValidSkin( thePlayer, command, specifiedSkin ) specifiedSkin = tonumber ( specifiedSkin ) if ( specifiedSkin ) then -- If skin specified local allSkins = getValidPedModels ( ) -- Get valid skin IDs local result = false -- Define result, it is currently false for _, skin in ipairs( allSkins ) do -- Check all skins if skin == specifiedSkin then -- If skin equals specified one, it is valid result = true -- So set it as result break -- stop looping through a table after we found the skin end end if ( result ) then -- If we got results outputChatBox( specifiedSkin .. " is a valid skin ID.", thePlayer, 0, 255, 0 ) -- It is valid, output it else -- If we didn't get results outputChatBox( specifiedSkin .. " is not a valid skin ID.", thePlayer, 0, 255, 0 ) -- No result, it is not valid end else outputChatBox( "Please specify a valid number to check!", thePlayer, 255, 0, 0 ) endendaddCommandHandler("checkskin",isValidSkin) -- bind 'checkskin' command to 'isValidSkin' functionSee Also
Ped Functions
- addPedClothes
- canPedBeKnockedOffBike
- createPed
- getPedAmmoInClip
- getPedAnalogControlState
- getPedAnimation
- getPedArmor
- getPedBonePosition
- getPedCameraRotation
- getPedClothes
- getPedContactElement
- getPedControlState
- getPedFightingStyle
- getPedGravity
- getPedMoveState
- getPedOccupiedVehicle
- getPedOccupiedVehicleSeat
- getPedOxygenLevel
- getPedSimplestTask
- getPedStat
- getPedTarget
- getPedTargetCollision
- getPedTargetEnd
- getPedTargetStart
- getPedTask
- getPedTotalAmmo
- getPedVoice
- getPedWalkingStyle
- getPedWeapon
- getPedWeaponMuzzlePosition
- getPedWeaponSlot
- getValidPedModels
- givePedWeapon
- isPedBleeding
- isPedChoking
- isPedDead
- isPedDoingGangDriveby
- isPedDoingTask
- isPedDucked
- IsPedFootBloodEnabled
- isPedHeadless
- isPedInVehicle
- isPedOnGround
- isPedReloadingWeapon
- isPedTargetingMarkerEnabled
- isPedWearingJetpack
- killPed
- playPedVoiceLine
- reloadPedWeapon
- removePedClothes
- removePedFromVehicle
- resetPedVoice
- setPedAimTarget
- setPedAnalogControlState
- setPedAnimation
- setPedAnimationProgress
- setPedAnimationSpeed
- setPedArmor
- setPedBleeding
- setPedCameraRotation
- setPedCanBeKnockedOffBike
- setPedChoking
- setPedControlState
- setPedDoingGangDriveby
- setPedEnterVehicle
- setPedExitVehicle
- setPedFightingStyle
- setPedFootBloodEnabled
- setPedGravity
- setPedHeadless
- setPedLookAt
- setPedOxygenLevel
- setPedStat
- setPedTargetingMarkerEnabled
- setPedVoice
- setPedWalkingStyle
- setPedWeaponSlot
- setPedWearingJetpack
- warpPedIntoVehicle