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setPedHeadless

Client-side
Server-side
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With this function, you can set if a ped has a head or not.

Syntax

setPedHeadless ( )

Code Examples

server

This example enables a player to behead themselves (or give themselves their head back)

function beheadMe(p, cmd)
local hasHead = not isPedHeadless(p)
if hasHead then
setPedHeadless(p, true) -- Remove head
outputChatBox("You have been beheaded!", p, 255, 0, 0) -- A confirmation message for the player
else
setPedHeadless(p, false) -- Restore head
outputChatBox("You have been given a head!", p, 255, 0, 0) -- A confirmation message for the player
end
end
addCommandHandler("togglehead", beheadMe)

See Also